Master of Animation, Games & Interactivity
RMIT University

A living archive of student works, research, and practice-led inquiry.

Research
Research
Practice-led and theoretical inquiry — research methods, critical writing, and a major independent project.
Animation
Animation
Narrative, motion, and character craft across 2D, 3D, and experimental forms.
Games
Games
Play, systems, and world-building — from preproduction through to advanced play design.
Interactivity
Interactivity
Installation, physical computing, and networked experience, integrated through the shared studio sequence.
Submit Your Work
Add your project, documentation, or research to the MAGI archive.
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News & Events
EPIC Workshop — Winter 2026 Workshop
EPIC Workshop — Winter 2026
MAGI and MDIT team up in the VXLab this season — a cross-disciplinary sprint from brief to working prototype.
Winter 2026Read more ›
ACMI Audience Lab Event
ACMI Audience Lab
Three student works, public exhibition at Fed Square — interactive and generative pieces for a general audience.
1 May 2026Read more ›
Melbourne Design Week — MAGI Collaboration
Melbourne Design Week x MAGI
Student installations at Australia's largest design event — practice-led work shown in a public setting.
Selected Works
AU (Capicú) — still
Featured — Games · 2026

Esthefania Morantes

Capicú

When was the last time your family was all together? Come with me on a sandbox-platformer journey through my memories. I'll walk you through my experience growing up in Venezuela, the context behind why we had to leave everything behind, and how we've rebuilt our lives somewhere new. Never forgetting our roots, always excited for where we'll go next.

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Saros — still
Featured — Animation · 2025

Sofia Moshkina

Saros

Two young girls find themselves trapped under the oppressive rule of the Temple, a totalitarian regime that feeds on fear and obedience. As the system works relentlessly to break their bond, the girls must cling to each other and resist the forces determined to erase their dignity. Their courage becomes a testament to a love strong enough to survive even the harshest attempts to destroy it.

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Echoes of Mending — still
Featured — Interactivity · 2026

Jade Ng

Echoes of Mending

Echoes of Mending is an interactive projection-mapped dollhouse exploring themes of self-understanding and self-acceptance. Participants interact with miniature furniture through touching, opening, repairing, and exploring. These physical actions act as symbolic gestures that gradually transform each room and reveal animated responses within the space. By combining miniature environments, hand-drawn animation, projection mapping, and tactile interaction, the project investigates how symbolic play can emerge through material engagement and personal interpretation.

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Sultan T. Sloth — still
Featured — Research · 2023

Amber Stacey

Sultan T. Sloth — video essay

A hybrid animation solution for translating literary works from page to screen, combining stop motion and two-dimensional hand-drawn animation into a unique artistic language. This video essay explores the interplay between the two traditional techniques — an area of animation hybridity that remains largely under-researched — through the making of Sultan T. Sloth.

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